Review
Arms of Gods review
By Kir Notold ·
Brutal bullet-heaven with tons of content
| Score | 8/10 |
|---|---|
| Title | Arms of Gods |
| Release date | ?? |
| Genre | Bullet Heaven |
| Developer | Dark Jay Studio |
| Publisher | Dark Jay Studio, Galaktus |
| Price | $7.59 |
| Steam rating | Very Positive (88%) |
It’s been a rough, stressful week, so my brain needed a proper break in the evenings. I went with the bullet heaven genre (not to be confused with bullet hell😂) and a little game called Arms of God.
Why this one? Well, just look at that style!

The visuals and style are an absolutely bonkers mashup of Doom, Warhammer 40k, Diablo, and God knows what else. The goal is simple — slice and shoot your way through hordes of unholy nasties in gloriously over-the-top fashion, backed by freaking awesome Mick Gordon-style metal riffs🤘🏻
Blood, guts, and all the rest — check! Enemies go flying left and right. The controls feel great, it’s fun to play, and there are plenty of weapons.
The game is still in Early Access, but there’s already more than enough content: several acts, different levels, bosses, and playable characters, all sorts of passive upgrades in the hub, and a shitload of room for build variety. I’m into it!
A few interesting bits:
- the game is being made by a family-run indie studio from Gdańsk with just two people: husband and wife Dominik and Barbara Sójka
- Dominik handles the entire game side of things: concept, design, programming, 3D art, animation, the technical stuff, and putting it all together
- Barbara handles all the business and marketing tasks, publishing and admin, as well as chatting with the community.
Verdict:
Definitely recommend it! <3